StreetHunt Games turns the city into your gameboard
Real streets. Cinematic mysteries. A smarter kind of escape.
You and your team step into a story already in motion – a self-guided, outdoor mystery powered by your phone and played through the streets you thought you knew.
Clues to follow. Characters to meet. Secrets to uncover. It’s part escape room, part detective film – with you at the centre.
Where to play
We’re live in London, York, and now Manchester – each with its own layered story to crack wide open.
Choose from two original Hunts:
- The Case of Colombia’s Finest
Something suspicious is brewing at Goodbeans = Goodbrews. Jim Robusta needs your help – and time’s running out. - Will Breaker
A hidden inheritance. A final message. Your uncle left you the clues – if you’re sharp enough to follow them.
Games last 1–2 hours, work best in teams of 2–6, and are suitable for ages 10+. Larger groups split into teams and go head-to-head.
Our story
StreetHunt was created by Annaliza and Tony Sturge – a pair of puzzle-loving accountants who swapped spreadsheets for storylines.
Their shared love of immersive experiences, escape rooms, and cryptic challenges naturally led them to game design – and to building something a little different.
When Tony’s brother Nick joined as CTO – bringing a background in programming and tech startups – the idea turned into a platform. One that could take the best parts of escape rooms, detective fiction, and city walks, and turn them into something new.
From that first prototype in London to now launching in multiple cities, the aim has stayed the same:
Build smart, immersive games that make people see the world differently – and enjoy every step.
Ready to Hunt?
Pick your city. Choose your game. Step into the story.